MOST OP SKYRIM BUILD HOW TO
The Chaos Damage enchantment is buffed by 25 because the bow is made of stalhrim. HOW TO BUILD THE MOST BADASS ULTIMATE OP SKYRIM CHARACTER EVER This is a tutorial which completely outdates older guides and walkthroughs with full. Paired with a mod that makes enemies For Dark Souls III on the PlayStation 4, a GameFAQs message board topic titled Best/Overpowered PVE Str build to easy. Both enchantments are affected by destruction reduced cost, so you can get the most powerful enchantment without worrying about recharging.
Throwing in enchanting tips it even further into "god-mode". With stalhrim bow enchanted with chaos damage and absorb health and 100 destruction cost reduction. Throw in a souce of healing (potions or restoration) and alteration (just for the magic resist/absorb perks) and you will pretty much never die. Most prefer swords, but i use the mace because of increased staggering which is also another stun-effect at your disposal. Tougher enemies are made easy by shield bashing and shield charge (Allows you to ragdoll literally hordes of enemies without a problem). Max armor rating + max block means you will take almost no damage from most enemies. 1h+Shield warrior - Probably thinking this is a joke, but i dont think i ever felt quite as invincible as one of these characters. Can be either very satisfying or very boring depending on your point of view.Ģ. Dragons are little trouble because you can simply cast the dremora lords near them when they land, or use storm atronachs. The alteration spell paralyze amps it up even more, where you can simply paralyze the enemy and the dremora lords just hack away unopposed. Illusionist/summoner - Dremora lords are very powerful, and assisting them with illusion spells like frenzy and calm makes things even easier. You can throw in some Restoration magic to any of these builds as well.1. re: Most powerful build I don't actually have the game, just played it around a friend's house the other day and loved it so decided to do a lot of research into it, but don't know everything. Ice damage slows the target and drains their stamina though, which is effective against melee enemies.) Once you decide which field to take, pick the perk that lets you combine same spells (i believe it’s dual casting or something), and spam the same spell over and over. Pick an arcane field (Ice, Fire, Lightning - I prefer Lightning because it is the most accurate AND drains the mana from other spellcasters, but Fire damage is the most powerful. It’s also argued that PURE destruction magic is one of the most simple/overpowered builds. With this build, you just get your heaviest armor and don’t worry about weapons or anything, however, the damage drops in effectiveness as the game progresses unless you upkeep it with enchantment/alchemy tricks. Enchanting is the most overpowered skill in Skyrim. You can then go grab the Gauntlets of the Pugilist from the blind brawler in the Ratways in Riften, which add another +10 to unarmed damage, but they are light armor, so you’ll have to disenchant them to add the enchantment to other pieces of gear. Probably a skill I have in all of my accounts and builds I make It is very versatile as well as. There’s a perk in heavy armor that gives a boost to unarmed damage based on the Armor Rating of your heavy gaunlets (so this can be strengthened by improving your gear through smithing and leveling Heavy Armor), and Khajiits have a +12 damage boost to unarmed strikes (though the game states it is a +15 boost, it is actually a +12 boost). There’s also another arguably MORE simple build, but it’s mainly early on, as the means to keep it efficient later on get complicate. You can also do light armor with this build and take a more Barbaric approach.
This is probably the MOST simple build, as you don’t really block, and you put almost all your points into health and stamina (maybe a 60:40 split for more tankiness, and a 40:60 split if you’re a bit of a Kleptomaniac like myself and love to hoard tons of loot). If your first instinct is to tank a hit with lots of heavy armor, dawn your heaviest metal, and test your mettle with a two-handed weapon. If your first instinct is to press LT to block when an enemy approaches, pick up a sword and shield and you’re good to go (remember that swords are faster but weakest, axes are middle of both, and maces are strongest but slowest). The most simple style is going to be a melee build, and even that can be a bit dependent on your preference.
But, if you’re used to just running up with a Warhammer and giving bandits plastic surgery, then that might be FAR too tedious of a way to play for you. If you’re used to skulking around sneaking all over the place, then it’s NOTHING for you to take 10 more minutes to clear a cave with a stealthy bow approach as opposed to sword and shield or magic playing. Honestly, the most overpowered to simple ratio is sort of dependent on your preferred play-style.